View Full Version : Scrap Wars, scrap robot warfare, now available on steam workshop

06-09-2018, 12:56 PM

hello everybody!

I go by the name of Konstrukto and hail from the netherlands.
I'm the developer of a boardgame called 'Scrap Wars', or actually, that's the english translation because my game is originally in dutch and is called 'Schrootoorlog'.
I have translated it to reach a broader audience, for testing purposes in this stage.

In Scrap Wars robots fight against each other on a sizeable playing field.
By utilizing landscape elements and the features of individual units,
tactical advantages can be achieved with the destruction of all opposing units as the ultimate goal!

Featuring comical artwork from the hand of Arjen den Boer, and quite some humour, Scrap Wars distinguishes itself from other tactical games that feature robotic combat.
Players may encounter cyborg zombies, canine helpers and taffy puddings among other things.
Use them to your advantage and claim the battlefield for yourselves!


This game is still in development in its physical form.
We gladly release this digital version to the public, to test and to have fun with.
feedback is very much appreciated!

The rules and explanation can be found here (https://drive.google.com/file/d/1Uw7uOWF2q__ntUCx5iUg9JdBIaI_Ce9H/view)

It is available on steam workshop in both an english and a dutch version, it has a manual on a tablet ingame which you will need :D (the link is also available above).
Because it is still in development the manual doesn't look too fancy yet, I hope you don't mind...

I'm looking for testers all the time, so I would be very pleased if people would like to try it some time.
Feedback is very very welcome!

english version (https://steamcommunity.com/sharedfiles/filedetails/?id=1404631389)
dutch version (https://steamcommunity.com/sharedfiles/filedetails/?id=1404596389)

For more information shoot me a message!


07-16-2018, 06:32 AM

/10 char

07-23-2018, 04:15 PM
change notes, version 4.1

- heads on unit cards are now in color as intended and reflecting those on the unit tiles (dutch version only)
- left and right are now indicated, both on the unit as well as in the weapons section
- new rule for chance cards added: "chance extravaganza"
- rules for energy recharging have been changed
- regular D6 are now in player colors
- each player now has their own bowl of tokens

02-25-2019, 02:57 PM
change notes, version 4.2

A number of parts for the game have received a fresh new graphical overhaul:

- a completely new gameboard
- on the board there's a new mechanic called 'portals', allowing teleportation (see the rulebook)
- a new workshop thumbnail
- a completely new logo
- three new chance cards
- the physical game is in its final round of testing!