Welcome to Berserk Games!

If this is your first time visiting us, please excuse our mess. We’re in the process of getting everything together. Our first game is Tabletop Simulator (previously The Bored Game) and you can find out more information about it on our Steam Greenlight Concepts page.

In the meantime, feel free to register on our forums (still a work in progress), or join one of our social media groups:

Tabletop Simulator Reveal Trailer.

Berserk Games Twitter.

Tabletop Simulator Facebook.

Tabletop Simulator on Kickstarter and Steam Greenlight!

Hey there guys we’re happy to announce that Tabletop Simulator is now on Kickstarter and Greenlight.

Tabletop Simulator -- Kicktraq Mini

We would really appreciate any support on our Kickstarter, as every little bit helps. By supporting us on Kickstarter, you have an opportunity to influence how the game ends up by playing early.

Voting on our Greenlight would also help a bunch. If we get on Steam, all of our $10 and up backers will get Steam keys. Please share it with your friends and wish us luck!

Thank you very much for your support!

Tabletop Simulator Successfully Funded!

THANK YOU ALL SO MUCH! Over 1200% funded! It’s hard to believe that this campaign is finally over. It’s been a crazy month thanks to all of your support! You have all been extremely helpful getting the word out, giving feedback, and offering advice. We really appreciate it! Now we can work on making the best tabletop game possible for you!

We would like to thank every single backer, friend, family, supporter, youtuber, streamer, everyone, for making Tabletop Simulator a reality. This has been the most fantastic experience ever and we couldn’t have done it without all of you. Never in our wildest dreams did we think we’d do as well as we have. Keep watching to see our progress and where we’ll be heading in the future.

If you just missed out on our Kickstarter, you still have time to support us here. All contributions will go to improving the game and making sure the stretch goals we achieved are they best they can be.

Thank you!

Tabletop Simulator has been Greenlit!

Because of all of your support, Tabletop Simulator is going to be on Steam! Thank you very much, we’re working very hard to bring you the best game possible. Here is a sneak peek of what’s going to be in our RPG Kit:

 

If you’d like to pre-order the game, you still can and get some bonus rewards here! Be sure to join our discussions on our forums or follow us on one of our social media sites above to get up-to-date info on Tabletop Simulator.

Thank you for your support!


Tabletop Simulator Beta v0.8 is now online!


Support us!

This update brings you new goodies like Mahjong (our second game mode), custom deck support, and 8 new RPG figurines!

8 new figurines added to our RPG kit!

8 new figurines to add to our RPG kit!

Note: Ram usage is extremely high this patch, but optimization will be coming in a future patch.

Features:

  • Upgraded the engine to Unity Pro – Unity Logo removed & soft shadows added (Higher settings might cost more performance).

  • 8 new RPG figurines (Evil Watcher, Giant Viper, Goblin, Golem, Griffon, Hydra, Mummy, Vampire)

  • RPG Figurines now have 2 modes calm and alert, animations are updated to match these modes

  • When mousing over you can press ‘1’ to change state, ‘2’ to attack, and ‘3’ for death.

  • Mahjong, the second new game mode, has been added. (Right now it’s just scattered, we’ll come up with one spawn positioning next patch).

  • Custom decks has been added so you can import your own decks

  • Regal circle table with class center has been added

  • Boards have physics now instead of being stuck to table

  • Blue 10 value poker chip has been added

New beautiful round wooden table, with glass center accent!

New beautiful round wooden table, with glass center accent!

Changes/Bug Fixes:

  • Save folder location is fixed for Mac & Linux. All versions of the game will find it under Documents/My Games/Tabletop Simulator.

  • Cards that are hidden are now just white instead of a joker.

  • Slightly changed felt for octagon and hexagon table.

  • Fixed Memory leak with custom board.

  • Chat log scroll no longer jumps to the wrong location with lots of chat messages.

  • Chat log has been limited to 100 messages to make scrolling more manageable.

  • Right clicking to pick up chips from tall stack should now work.

  • Player’s turns are now working and how they are displayed is slightly changed.

  • Fixed objects not spawning; backing into the play area if you change the table after flip.

  • Added some more debugging information for when connections fail.

  • RPG figurine run is now working for clients.

Known Issues:

  • Multiple custom decks might not sync well with late joining players.

  • Solitaire is currently not working.

  • Card rewinding is not working.

  • Backgammon not sitting right on round table

You can find the latest version of the game, and all patch notes on our downloads page.

 

2nd new game mode added - Mahjong!

2nd new game mode added – Mahjong!

Beta v0.9 is now released and Steam Early Access Info


Support us!

Hey everyone! We’ve got a big update today. If you are a backer who pledged at the beta key level, you will be getting Steam keys to help us beta test and stress test our Early Access on Steam. All the info will be in the email you should be receiving within the next 24 hours.

Once Early Access has begun on Steam, everyone who pledged or pre-ordered at the $10 or higher level will receive Steam keys.

With this in mind, Beta v0.9 has been released!

Latest RPG Figurines

Features:

  • Steam integration, you can log in without a password – just need to choose a username. You can merge your current account to the steam version, so they can have the same name
  • Saving, Loading, and rewinding now works with custom content (you can share your entire mod and layout by distributing your save).
  • Due to save system updates, old saves are no longer compatible and saves are now in a “Saves” folder inside “Tabletop Simulator”.
  • 4 more RPG figurines have been added (Werewolf, Giant Rat, Tree Ent, and Wolf)
  • 2 of our custom Kickstarter figurines have been added (CardBot and Sir Loin)
  • Ram usage reduced by about ~50%, also greatly reduced ram usage on custom content
  • Login security has been improved with session ids
  • You can now pan the camera with Alt+WASD or the Arrow Keys (you might need to unbind arrow keys under horizontal & vertical)
  • New loading screen pictures

Changes/Bug Fixes:

  • 4 Deck ram limitation on custom decks no longer exists
  • Syncing custom content for late joining players is now working
  • Table Flip now flips from the location of the player’s hand
  • RPG Figurines are better synced across the network
  • Game Logo has been updated
  • Fixed hand rotation bug for certain tables and hand colors
  • Loading stability has been improved and should be less prone to crashes
  • Added short splash screen on startup
  • Decks now have a max height and weight to help with very large decks
  • Mac – black screen on startup is fixed and now shows the load screens
  • Lowering figurines hovers them right at ground level instead of jamming them into the table
  • Custom card back pictures are no longer mirrored
  • Slightly improved card layer stacking, saving, and loading
  • Added a question mark when a card is hidden; you can customize this for your custom deck with slot 70 on the template
  • Solitaire is working again
  • Cards are spawning properly again when rewinding
  • Host and game server migrated over to its own SSD.

If you encounter any issues, please post them on our forums.

Official Steam Early Access Date, Beta v.10 and Update on Oculus Rift

Hey everyone! Super big news! Tabletop Simulator is set to release on Steam Early Access on Friday, April 18. Check the “Coming Soon” tab on Steam, we’re there! Here is our store page. Feel free to join the official group tied in with the Community Hub here. Everyone who supported us either in the Kickstarter or by pre-ordering $10 or more, will receive their Steam keys by April 18th.




Oculus Rift: Due to the recent confusion, we wanted to give an official statement that we will be continuing with Oculus Rift support. We have the Development Kit 2 pre-ordered so we can begin working on it as soon as possible!

Beta v.10 is now released! Since this is the last patch before the Steam Early Access release, we want to make sure we get all the issues taken care of before then. Please post any bugs, issues, feedback, and suggestions in the Beta v.10 forum thread.

Features:

  • 5 more RPG Figurines have been added Ogre, Chimera, Dragonide, Ghoul, Lizard Warrior
  • Dungeon tileset has been added, you can now build your ultimate RPG dungeon for your campaign
  • Dungeon tileset uses a grid system for placement to make it easy for you to create your dungeon, then you can lock it in place
  • Grid system has been added for Chess, Checkers, Reversi, and GO
  • Kimi Kat figurine has been been added
  • Server Browser now shows the current game mode and name of the player hosting, you can also block this player and they won’t show up
  • You can now deal and reset each deck individually
  • People played with on steam show up under the recently played section within the steam overlay
  • Wood, Felt, and Glass surfaces now have different physics properties
  • There is now a private notepad if you need to keep track of something personal

Host options have been added:

  • Host can disable table flipping
  • Add or remove a password while the server is running
  • Gravity Slider has been moved into the host options menu

ALT has been redesigned as a modifier on an existing action:

  • Alt + RMB drops everything except the first object you picked (great for capturing a piece)
  • Alt + Q/E or Alt + Mouse Wheel rotates the object in the other axis (creating toppling dominoes or card towers)
  • Alt + Flip does an alternative axis flip
  • Alt + WASD Pans the camera instead of rotating it
  • Alt is no longer raises a piece that is now bound to ‘R’ – Raise object
  • Help menu has been update to reflect these changes

Bugs & Fixes:

  • Fixed colors getting stuck and not letting you choose it even though the slot was open
  • The table is now saved when saving and loading
  • UI Sounds are no longer 3D sounds
  • Chat message sound has been removed, connect and disconnect still has the sound
  • GUI window position should no longer get offset if you start a different resolution then fullscreen
  • Blocking/Banning a player stops them from being able to join your game and from showing up on the server browser
  • Spawn Menu back button takes you back one place instead going all the way back
  • Color Round Dice have been added to the spawn menu
  • Fixed Custom Board size
  • RPG figurine hit reactions are working again
  • Rat is now spawning correctly from menu

Steam & DRM-free Keys, Early Access April 18th!

All Steam and DRM-free Early Access keys have been mailed out. If you did not receive them, PLEASE check your spam folder first! Those of you who got the special Kickstarter rewards will receive those special keys at a later time.

We’re really excited about our Steam Early Access release tomorrow! Thanks everyone for bringing us this far already! You can still pre-order Tabletop Simulator by April 18th 12pm PST. You can get one game for $10 or a four-pack for $30. Once Early Access unlocks, it will be $14.99 for one and $44.99 for a four-pack, so take advantage of the discount while you can!

This update also brings you Early Access v1.0 for both Steam and the DRM-free version.

Early Access v1.0 (04/17)

Features:

  • Added 5 more RPG Figurines: Wyvern, Cyclops, Kobold, Skeleton Knight, Manticora
  • CardBots: Build and Destroy game mode has been added for our highest Kickstarter backer, Geremy George
  • You can now mouse over a dice and type a number to have to rotate to that number (great for keeping track of number or a count down)
  • Optimized the amount of bandwidth to sync physics objects with clients
  • Hover over an object and pressing ‘ALT’ will enlarged that object (great for checking dice rolls or reading cards)
  • You can now name your saves so you can more easily keep track of your custom games
  • FPS spectator camera style has been added with ALT + WASD in combination with RMB, if you want old pan you can ALT + LOWER/TAP or the arrow keys

Bugs, Fixes, and Minor Changes

  • The desync floating object bug when you first connect to a server should be resolved
  • Fixed some prediction bugs at high ping – objects should no longer seem to clip through the ground
  • Added links to the website, facebook, and twitter on the main menu of the game
  • New chat sound has been added
  • Grid system can now be be disabled in the Host Options menu
  • Tileset Frozen state now saves and loads properly
  • It is now much easier to pick up multiple dice
  • Objects will no longer float if you drop more than one on the same grid coordinate
  • Custom cards should no longer be redownloaded when rewinding if the custom decks are the same
  • Alt + tabbing no longer will zoom you out
  • Custom board now gradually scales, this should stop objects from getting stuck inside
  • Spawn menu for the RPG Kit has been improved by moving the creatures into categories
  • Windows will now automatically recenter even if you resize the game at any time
  • Selecting RPG will now change the table to the large felt table so nothing falls off
  • Splash screen no longer overlaps on lower resolution
  • Slightly shrunk RPG figurines and fixed some of the colliders
  • Piecepack has been fixed up with the proper pieces
  • Goblin second mode is now a slingshot to add some range options
  • Fixed typo on “too weak to flip the table”

Thank you all so much for your support! Help us spread the word by sharing the Early Access with your friends.

Tabletop Simulator Steam Update v1.3

The patch notes this week will be a bit shorter than normal because we have been working on a lot of behind the scenes stuff for Workshop integration. We’ve been making great progress on that and next week’s update will hopefully have Workshop support so keep an eye out. As always, restart Steam to ensure you get the latest update!

We forgot to update the version number at the bottom left of the main menu, so it will still say v1.2 even if you have v1.3.

Features:

  • Custom decks can now be spawned as a sideways deck this will make the ‘Alt’ zoom the correctly orientation
  • You can now notify everyone to a location by tapping the ‘Tab’ key and a bouncing arrow will appear with sound
  • 2 New host options: Allow client scaling and enable hands (hands are how you hold multiple cards)
  • Added rules for Mahjong, Reversi and Solitaire.

Custom Paper figurines Added:

  • Let’s you import a picture onto a paper figurine
  • ‘ALT’ zoom looks at them from the front instead of top for easier viewing
  • 1×2 aspect ratio on the custom card image

Turn Improvements:

  • You can now reverse the order of the turns by choosing counterclockwise
  • People that have empty hands can also be automatically skipped, great for poker style games

Changes:

  • Africa (AF) has been added to the location selector when hosting
  • Search in Server Browser now also works on location
  • Objects held will no longer be placed in the Loot Bag
  • You can scale objects even larger now (Up to 3 times the normal size, previously 2 times)

Fixes:

  • Fixed custom content save files storing your local directory instead of the URL
  • Multi object pickup will no longer mess up the scale of your objects each one will be independly scaled
  • Saving and loading now works with the Loot Bag for remembering what was inside
  • Cards will now properly hide and reveal when changing what color you are playing as
  • PNG color bug should no longer be occuring (maybe)
  • Loot bags can no longer be stored inside each other, Bagception was too OP
  • Solitaire chosen on glass table will swap to octagon to avoid issues with glass collision
  • Resetting cards in card actions menu will not reset their scale
  • Sir Loin and Mara are no longer duplicated on the spawn menu

What We’re Working on:

  • Steam Workshop Integration
  • 3D Model Support for Mods
  • Additional RPG Features
  • Connection Issues
  • ??? game mode
  • More Steam Integration
  • RAM Optimization
  • Crashing issues
  • and much more…