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Type: Posts; User: MadCake

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  1. Replies
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    I would argue that the biggest problem is the...

    I would argue that the biggest problem is the impossibility of reacting to object being flipped by pressing F key
    You can catch pick-and-turn flip with onObjectPickUp() / onDrop()
    And you can catch...
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    For that you could probably catch...

    For that you could probably catch onObjectPickUp() and onDrop() checking whether object.is_face_down changed between the two
  3. I'm ok with a workaround but you shouldn't have...

    I'm ok with a workaround but you shouldn't have to search for it through trial and error. Either of these wouldn't be hard to do:

    - Add a warning about this to api documentation
    - Make the...
  4. Physics.cast(...) return empty table if direction is not provided

    Here it says that direction is an optional parameter and when it's not provided, the cast is motionless.
    However, when direction is not provided, the cast always returns an empty table.

    This...
  5. Replies
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    OnObjectFlip() event

    Currently there is no way for a script to react to object being flipped that I am aware of.

    Thus I suggest to add an event OnObjectFlip(flip_object, player_color) same as...
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