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Type: Posts; User: madmon121

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  1. Spazzing Models when changing the diffuse image.

    When changing a current models diffuse image that is jointed with another object/table, Its starts to go to the center of the table and spazz out. I'm tried changing a texture for my "Roulette...
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    You would either have to make your own or ask for...

    You would either have to make your own or ask for permission to use someones models. This is the only way of doing it.
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    There is no way I can add numbers one by one to...

    There is no way I can add numbers one by one to every hex/box especially if there is 1,000+ boxes/hexes in the grid. The only way to do this would be to make the game generate numbers/letters in...
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    [ADDED] +1 I have 16GB of RAM so this would be awesome! I...

    +1 I have 16GB of RAM so this would be awesome! I didn't know this game was actually 32 bit. All this time I have been using 3.5 GB... :|
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    [ADDED] That would be +1∞ lol! They deferentially deserve...

    That would be +1∞ lol! They deferentially deserve it!
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    That will take a very long time to do it every...

    That will take a very long time to do it every hex/box. I guess it will just have to do...
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    Every time i try to make a new boardgames, I...

    Every time i try to make a new boardgames, I always think back to this suggestion because it allows us to make multiple scenarios just on one board instead of multiple saves/mods. Would it be that...
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    [ADDED] 1+ we really need this!!!

    1+ we really need this!!!
  9. It looks like its something from the texture I...

    It looks like its something from the texture I amuse because that is the same model as the other hexes right? also you might want to play around with the different types of options when you right...
  10. Ha, I guess I'm one too, because I use 3DS Max...

    Ha, I guess I'm one too, because I use 3DS Max Design to make my models. :cool: Glad it works for ya!
  11. You need to paste the same link that you use for...

    You need to paste the same link that you use for the "model" field into the "Collider" field, which makes your model use its own shape instead of a box collider.
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    You make a 3d model of a thin rectangle, apply a...

    You make a 3d model of a thin rectangle, apply a uvw map, export a template and edit it in some photo editing software, and import it in the game. This is the only way I think.
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    + and - keys resize the objects ingame. I would...

    + and - keys resize the objects ingame. I would also recommend that you resize your model using the resizing tool in your 3d modeling program.

    BTW welcome to the forum!
  14. Thread: Greetings!

    by madmon121
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    Hello and welcome to the forum! I recommend you...

    Hello and welcome to the forum! I recommend you play every mod you come across, because all of them are good!
  15. 1+ Bring it back!!!

    1+ Bring it back!!!
  16. [ANNOUNCEMENT] Congratulations!!! Cant wait to try it out!

    Congratulations!!! Cant wait to try it out!
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    I dont think there is a image ripper that can do...

    I dont think there is a image ripper that can do this, but if they had all the cards on one image you could slice them all into multiple images in Photoshop.
  18. 1+ This would be cool to have.

    1+ This would be cool to have.
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    [ADDED] +4 :d

    +4 :d
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    Hex/Grid Coordinates.

    I want to make war games/rpg games that have different scenarios in the game. Lets say we are playing a rpg game, on the scenario I chose it tells me to put a goblin figurine on hex/box 0704 or D-4....
  21. [UPDATE] This update made my day! thanks guys.

    This update made my day! thanks guys.
  22. [ADDED] +1 we need this!

    +1 we need this!
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    I'm good with 3d modeling and have experience...

    I'm good with 3d modeling and have experience with importing them in the game. Tell me what you need and I will make it for ya! :D
  24. [ANNOUNCEMENT] Awesome... If only I was good at doing this kind...

    Awesome... If only I was good at doing this kind of stuff... :D
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    [SOLVED] The code seams fine but the game has both Static...

    The code seams fine but the game has both Static Friction and Dynamic Friction is stuck at 0.4 in game. In my .json its set to 0.0 which is what I want. Reinstalling my game does not work. I think...
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