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Type: Posts; User: gamesbyray

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  1. [SUPPORT] But the issue is that they are red instead of...

    But the issue is that they are red instead of white, so a totally different colour not just a shade issue.
  2. [SUPPORT] Players joining hosted game seeing different object colours then I do

    So I have a really weird issue that I'm not even really sure where to start troubleshooting. I've created a mod for a client that is only hosted locally on my machine. When I create a multiplayer...
  3. Awesome - thanks for your help. Definitely makes...

    Awesome - thanks for your help. Definitely makes sense and I learned something new as well which is always a good thing :). I had run into issues with the rewinding time as you mentioned, so moving...
  4. Thanks so much for your help so far, and sorry it...

    Thanks so much for your help so far, and sorry it has taken so long to get back to you. I've created a fresh setup with only a deck of cards and have managed to replicate the issue. Just for kicks...
  5. Yes that is exactly what is happening. The save...

    Yes that is exactly what is happening. The save file can be downloaded from http://thehackersguildboardgame.com/Downloads/TS_Save_15.json
  6. Thanks for this - it seems to be working well. ...

    Thanks for this - it seems to be working well. I've now run into a new issue - I have successfully created the deck of 6 cards (the 2 that are always there and 4 random ones) and have used the...
  7. Creating a deck that has both constant and random components

    Hey Everyone!

    I am having some difficulties getting my onLoad script to work the way I want it to, though I realize I could be trying to do something that can't be done. In my game I have a deck...
  8. Hey Mr. Stump, So I've tried implementing the...

    Hey Mr. Stump,

    So I've tried implementing the code you provided and am still running into some hiccups. My biggest question at the moment is what kind of debugging capabilities does the LUA...
  9. Hi Mr Stump, I knew there had to be a timer of...

    Hi Mr Stump,

    I knew there had to be a timer of some sort available! Thanks for this, I suspect it will work perfectly but won't know for sure until I try it later.

    Thanks again,

    Gamesbyray
  10. Script Timing Issue - Rotating Cards Around Board Clockwise

    Good morning everyone,

    My current project is my first attempt at using the LUA scripting aspect of Tabletop Simulator and I've really liked what I've seen so far. It certainly has opened up whole...
  11. I'm not totally sure what you are asking. I...

    I'm not totally sure what you are asking. I purchased access to Table Top Simulator and am in the process of creating a digital copy of the game I am developing within TTS. I have been unable to...
  12. I've tried different lengths of titles as well as...

    I've tried different lengths of titles as well as uninstalled and reinstall TTS but doesn't seem to have made a difference. I will try having someone else do it to see if that makes a difference.
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    [ADDED] This was kind of eluded to previously but I would...

    This was kind of eluded to previously but I would really like to see a way to change starting player each round - at the start of the turn the first player moves to the left kind of idea.
  14. The title I was using was The Hackers Guild. I...

    The title I was using was The Hackers Guild. I will check out the links and maybe try a shorter title. Thanks for the suggestions and I will let you know what I end up seeing.
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    [SOLVED] Using the new editor, changing the size of the...

    Using the new editor, changing the size of the deck (only 12 cards instead of 70) and limiting the size did the trick. Thanks so much.
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    [SOLVED] The deck in question is 24750 x 8925. There are...

    The deck in question is 24750 x 8925. There are six cards, and each card is 2475 x 1275. Also I believe I am using Andrew's deck editor (it is the one suggested in the tutorial videos)
  17. Yes that is the number I see in the chat window.

    Yes that is the number I see in the chat window.
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    [SOLVED] Player Mat Best Practice?

    Hey everyone,

    I am in the process of creating the game I am developing within Tabletop Simulator and I am having some problems finding the best way to implement player mats. I found some posts...
  19. Having Difficulties Uploading Custom Game to the Workshop

    Hey everyone!

    I am a relatively new user of Tabletop Simulator and am trying to setup the game I am developing in Tabletop Simulator to help facilitate simpler blind play testing. I have been...
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