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Type: Posts; User: urenoiro

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  1. Can Faster Loading Times Since v11.2 Update Reveal Issues with Older Workshop Mods??

    I am probably doing something incompatible with the newer v11.2 or v12.0 update, but I have a workshop mod (https://steamcommunity.com/sharedfiles/filedetails/?id=1477393779) released back in...
  2. I concur, I ran into this confusion myself just...

    I concur, I ran into this confusion myself just today.
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    Sticky: Great tool concept, wonderful implementation. I...

    Great tool concept, wonderful implementation. I am impressed how well you support this utility.

    I have a questions regarding backups of saved items.

    When the "Saves Tab" is selected and you...
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    Sticky: @Tragic, in your megaFreeze() function, do you...

    @Tragic, in your megaFreeze() function, do you really need to set obj.tooltip = false?

    It has been my experience that once obj.interactable = false, the tooltip is not displayed even if...
  5. Well that is so fantastic!! Thanks. I had no idea...

    Well that is so fantastic!! Thanks. I had no idea that the return value from input_function is what gets displayed, but that makes sense.

    Thanks so much for providing a demo. I appreciate your...
  6. Is There Any Kind of XML Text Markup that Works inside ??

    I am wondering if there are line break and paragraph markups as well as text emphasis markup that might work between <Text>and </Text>?
  7. Custom XML UI Tooltips on Text Do Not Rotate When Text Rotates

    Given an object XML file containing:



    <Panel
    id="message_panel"
    height="50"
    width="220"
    color="rgba(0.0, 0.0, 0.0, 0.6)"
    rectAlignment="UpperCenter"
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    Sorry Sancho for not getting back to you sooner...

    Sorry Sancho for not getting back to you sooner on this. But what I was observing does not seem to be happening anymore for me.

    I am running Windows 10 under Steam. I have been doing a lot of...
  9. Regarding a read only input, it seems to me that...

    Regarding a read only input, it seems to me that the user's input has already appeared when the input_function callback triggers; or am I totally confused here?
  10. So if one uses the setXmlTable() to dynamically...

    So if one uses the setXmlTable() to dynamically spawn a Global UI from an object with, lets say GUID="aaa111" and that UI code now running in the Global space needs to call back into the script...
  11. Thanks for the clarification.

    Thanks for the clarification.
  12. createInputs API Question Regarding Parameter Validation Set to 1

    Given this code:


    function onLoad()

    self.createInput({

    input_function = "input_func",
    function_owner = self,
    label = "Gold",
  13. Hi Prattski, I am working on a config dialog...

    Hi Prattski,
    I am working on a config dialog with the new UI and have a bunch of check boxes and yes, I noticed the same behavior; when I check a box the WASD keys do not respond until I click...
  14. One thing I have noticed -- if the XML is in...

    One thing I have noticed -- if the XML is in Global the UI renders "in your face" as if glued to your monitor, while an XML UI attached to an object (which is the more portable solution) is rendered...
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    Hot Seat Issues

    With an 8 player hot-seat game you are asked to go around the table selecting player colors, but Player 1's color is the only color ever update -- every player color you select always updates Player...
  16. Relative Strengths and Weaknesses of the New Custom UI version the "Classic" UI

    Reading the new API documents (kudos by the way, very nice), I came across a statement that the New Custom UI and the older Classic UI both have their strengths and weaknesses. That statement got me...
  17. Thanks for the explanation -- that much better...

    Thanks for the explanation -- that much better than having a bunch of dummy cards at the bottom of the deck! :)
  18. I see what your saying. So the developers of TTS...

    I see what your saying. So the developers of TTS keep their cards in memory and thus their image appears in a bag?
  19. Custom Decks in a Bag Not Showing an Image in the Bag's Search Dialog

    I have made several custom decks. They seem to work just fine; however, I noticed recently that when they are dropped into a bag and the bag's Search context menu is selected, the resulting Search...
  20. I was thinking of having an "END OF DECK CARD" at...

    I was thinking of having an "END OF DECK CARD" at the bottom of a deck. Your script would have to manage moving it to the bottom of the deck after a shuffle.

    Would this actually mean that you...
  21. Yea I understand that -- thats why my original...

    Yea I understand that -- thats why my original thought was hoping to be able to pre-load a few camera states with locations on the board that warrant everyone's focus depending on game context.
  22. Thanks. It sounds basically doable. I appreciate...

    Thanks. It sounds basically doable. I appreciate the help.
  23. Can Camera States Be Controlled by Scripting

    I have two Camera State questions:

    1. It would be useful if Camera States could be set and locked by scripting. For example, if you could reserve camera state slots 4 thru 9 to be set by scripting...
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    Thanks that's good to know, I was wondering what...

    Thanks that's good to know, I was wondering what the various trade-offs were. Thanks for the script reference too!
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    Very true, but if your game board image fills the...

    Very true, but if your game board image fills the entire table top, there is really no place to move it do. If on the other hand, your board is much smaller than the table top, you have the option of...
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