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Type: Posts; User: MikeBlyth

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  1. Why is there such dismal progress in developing...

    Why is there such dismal progress in developing TTS? Is it sort of a dead project now? There are so many things that could be added to enhance it.
  2. Comments on obscure bug removing/deleting object buttons

    I've solved this but it took me several hours to find the problem, so I'm posting here as a reference.

    The TTS API documentation says of object.removeButton(n), "Removing an index instantly causes...
  3. Excellent! I had completely missed that there is...

    Excellent! I had completely missed that there is a player.getPointerPosition() function.
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    Sounds like it would be easier to get an external...

    Sounds like it would be easier to get an external wifi adapter than to restart your computer a hundred times. But you'd probably have more luck with this question by posting it someplace like a Stack...
  5. "What is it that you are trying to determine?"...

    "What is it that you are trying to determine?" Well, what if you just want to select a point where something will happen? I'm currently working on Quixx and just want to let players to click on a...
  6. "assuming that during a player's turn only that...

    "assuming that during a player's turn only that player can take actions ...." Yes, but many games have actions that can be taken by players other than the one whose turn it is.
  7. I'm just a novice myself, but while we wait for...

    I'm just a novice myself, but while we wait for more experienced people to answer, have you tried the getVar()/setVar() and getTable()/setTable() functions? They're listed under Objects. From what I...
  8. Thanks, I'll try it.

    Thanks, I'll try it.
  9. Is there a way to detect when player pings or clicks on table?

    Probably not, at least I can't find anything in the manual. But it seems like such a useful capability it's hard to believe it's not there. How else can we detect where a player wants to interact on...
  10. OK, I made a very simple test, a game with...

    OK, I made a very simple test, a game with nothing in it except two buttons. Here is the XML:


    <Panel
    id="setupInstructions"
    active='true'
    height="70"
    width="100"
    ...
  11. No, all the players have colors. I've done a...

    No, all the players have colors. I've done a workaround by using the current player rather than the player pressing the button, since they should be the same. I've noticed that some buttons (the ones...
  12. Is there a way to make overlapping UI elements?

    I would like to use an image for a background in a UI element. To do that, I need to be able to use the image "underneath" and other elements such as text and buttons in positions that overlap the...
  13. UI inputs not returning the right player

    The buttons and toggles on my UI forms are not returning the correct player to the connected functions. For example, if the onClick value is 'gameOptions', then gameOptions(player, trueFalse, param)...
  14. How to position and manipulate a PDF object?

    I'm trying to use the new custom PDF feature. I can create the object fine, and flip through pages, but I can't manage to position it or make it invisible with scripting commands. The getPosition(),...
  15. This bug was reported two years ago and is still...

    This bug was reported two years ago and is still not fixed!??
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    UI elements frozen after hide and show

    My custom UI input panel works fine, but becomes completely dead after being hidden and then shown again. It no longer responds to clicks and can't be dragged. I set up a test so that pressing "1"...
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    Apparently the bug is still there. I seem to have...

    Apparently the bug is still there. I seem to have done exactly what you did, but with a whole dialog panel. If I hide it and then show it again, it will be totally dead. It doesn't respond to clicks,...
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    Thanks, LordAshes. Good suggestion. I am trying...

    Thanks, LordAshes. Good suggestion. I am trying to make all the scripting functions in the game optional, for players who want to do everything themselves, but that wouldn't stop me from having a...
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    How to select objects with scripting

    How do you use scripting to select a group of objects? I want to bring certain dice to the player's area and "select" them all so that they can then be rolled as a group. I see there is a...
  20. Particle effects - Anyone with recent success?

    Has anyone successfully created triggered particle effects recently, in the past year or two, since TTS started using the recent versions of Unity? I've been unable to get them to work when...
  21. [SOLVED] I have the same problem and desperately need to...

    I have the same problem and desperately need to know how you solved it!
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    It took a long time, but I figured this out. I...

    It took a long time, but I figured this out. I think there should be an example in the documentation for how to spawn an asset bundle, because as far as I could tell, the instructions aren't correct...
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    [SOLVED] Can't spawn asset bundle

    This should be simple. What am I doing wrong? Instead of the asset bundle loading, I get the dialog box to import an asset bundle. Actually, there are two empty dialogs, one below the other. If I...
  24. Adding particle effects - can't figure out how

    I'm trying to generate some confetti for winners. I have made a confetti particle system in Unity but it's not working when I import it. Apparently I have not properly "attached" it to an object for...
  25. Thanks. I might try a flat collider, but it would...

    Thanks. I might try a flat collider, but it would be strange to have the pieces able to fly through the walls. I suppose that wouldn't happen as long as the lift height is higher than the walls of...
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