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Type: Posts; User: Alanshor

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  1. Replies
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    131

    Ok, its easy with Turns.turn_color =...

    Ok, its easy with Turns.turn_color = Turns.getNextTurnColor().
  2. Replies
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    69

    Typing error in spawnObjekt-Script

    i used the spawnObjekt-Function in Atom. The Help give me this:
    "callback_fucntion "

    This "C" and the "N" needs to switch the position.
  3. Replies
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    101

    This: self.createInput({alignment = -- int (1 =...

    This:
    self.createInput({alignment = -- int (1 = Automatic, 2 = Left, 3 = Center, 4 = Right, 5 = Justified)})
    also for
    self.createButton({ })
  4. Steamname is under table - custom rectangle table

    The Handzone is too deep, if you load a Savefile with an custom rectangle table.
    The Steamname is on the ground,under the Table.
    It does not matter if I change the height and save.
  5. Replies
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    955

    If you use the scale-Function, you can controll...

    If you use the scale-Function, you can controll the rounding off. E.g {0.1,0.1,0.1}.So its possible to make a square/rectangle.
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    131

    End/change Turn with Script

    Is it possible to change the Turn with the script?
  7. Replies
    2
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    101

    Buttontext with Alignment

    My Tooltip-Text is in Labels and not in Tooltip, because its better for my Projekt to show it everytime.
    But it look a little bit ugly, because each button text has a different distance to the edge....
  8. Replies
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    204

    Nice, i got it :D Thank you very much! Habe a...

    Nice, i got it :D Thank you very much!

    Habe a amazing day
  9. Replies
    6
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    204

    But how can i save the Label table?

    But how can i save the Label table?
  10. Replies
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    204

    Yes, im changing the Labels at runtime. I used it...

    Yes, im changing the Labels at runtime. I used it to give/take the Player X Money.

    myCard= getObjectFromGUID(objectId)
    myCard.editButton({
    index = 1,
    ...
  11. Replies
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    204

    Save Button-Labels

    how can i save the Labels of my Buttons?
    I tried it with this

    "if disableSave==true then saved_data="" end
    if saved_data ~= "" then
    local loaded_data = JSON.decode(saved_data)
    ...
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