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Thread: Update v6.1 Steam Sale, Custom Infinite Bags & Lots of Improvements!

  1. #1
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    Update v6.1 Steam Sale, Custom Infinite Bags & Lots of Improvements!

    Tabletop Simulator is 40% off as part of Steam’s Exploration Sale! You can get TTS, plus all our DLCs at a discounted rate.


    TTS: http://store.steampowered.com/app/286160
    Euphoria DLC: http://store.steampowered.com/app/417300
    Cosmic Encounter DLC: http://store.steampowered.com/app/405130
    Superfight DLC: http://store.steampowered.com/app/367330



    -----------------------------------------------------------------------------


    What’s this? A patch on a Wednesday?? Since it’s Thanksgiving for us silly Americans, we decided to get a small update out before the long weekend as a bonus to fix some previous issues and even added a new feature!


    Custom Infinite Bag
    • You can now turn any custom model into an infinite bag.
    • This differs from the loot bag as only one object can be placed at a time.
    • This will not show what object is in the bag like the in-game infinite bag.





    Fast Loading Mods (Experimental)
    • This is a loading system that we initially added but had to revert due to various player issues.
    • We’ve hopefully fixed the loading issues on Windows.
    • Until we get more feedback, this is disabled by default.
    • To enable fast loading mods, type /threading in chat.
    • This is currently only available for our Windows and Linux users.
    • This will not persist after opening and closing the game.
    • If you had issues before, please try it out and give us feedback to help improve this.



    Text Tool Improvements
    • Added color wheel so you can change the color of the Text.
    • Added trash can so you can easily delete individual 3D Text.
    • Trash can added to side menu to delete all 3D Text.
    • Added option to make Text bigger or smaller.







    Infinite Bag Improvements
    • Fixed issue where objects can’t be placed back into bags.
    • Fixed issue with initial loading for bags with custom objects inside.
    • Fixed issue with stacks & bags not going in infinite bags.
    • Fixed issue where custom tokens went through the table after pulling from bags.
    • Added Infinite Bag model to Chest Menu.
    • Fixed selection bugs with infinite bags.




    DLC Improvements
    • Euphoria - Fixed messed up tiles.
    • Euphoria - Replaced loot bags with infinite bags.
    • Euphoria - Added additional snap points to make things more smooth.
    • Added Superfight mat for Insider players on table.




    Improvements
    • Easy snap points added by clicking on unlocked objects.
    • This makes the snap point automatically go in the center of objects after placing them where you want.
    • Password text field is now selected so you can type passwords in automatically.
    • Updated Chest icons for MIsc and Tools.




    Fixes
    • Fixed orange colony marker being missing in Cosmic Incursion DLC.
    • Fixed loading custom content on Linux, had to revert to the old loading method.
    • Fixed loading card issues on the Mac version.
    • Fixed being unable to delete saves, workshops, and saved objects.
    • Fixed aspect ratio issue on Custom Tokens.
    • Fixed issue where promoted players couldn’t load .cjc files.
    • Fixed issue with Custom Hands not loading on a custom table with an image.
    • Fixed issue with sticky objects grabbing object below.
    • Fixed issue with clipping player names on tables.
    • Fixed UI animation on pointer mode slideouts.
    • Fixed UI Point Mode anchoring for clients.




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  2. #2
    I've just been trying the fast loading.

    Fast Loading Mods (Experimental)
    • This is a loading system that we initially added but had to revert due to various player issues.
    • We’ve hopefully fixed the loading issues on Windows.
    • Until we get more feedback, this is disabled by default.
    • To enable fast loading mods, type /threading in chat.
    • This is currently only available for our Windows and Linux users.
    • This will not persist after opening and closing the game.
    • If you had issues before, please try it out and give us feedback to help improve this.

    Not working for me I'm afraid

    Typing /threading into the chat box get you...


    Threading Mod Loading = True

    So the command is O.K but if you then try and Load a game, it will Hang badly and fail to load. The previous version of Fast loading worked fine for me so this seems to be related to the new patch I think...

    - - - Updated - - -

    EDIT


    Ah.. it would seem you've already noticed...

  3. #3
    Join Date
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    We have released a fix for /threading, it should be working now.

  4. #4
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    You probably posted that after I removed the info, but we just put out a stealthy update, so be sure to restart Steam and try again, thanks!

  5. #5
    Oh Yes...That's much better

    Hopefully you'll get this back fully integrated at some point as it makes a hell of a difference to mods with lots of components on the table at start up.

    That infinite custom bag is working great as well....all in all, a nice update this one

  6. #6
    So spoiled! Thank you kindly for the welcome updates and continues support

    Will it be possible in the future to have the Text Tool imprinted on locked-down cards btw (After I unlocked a card and moved it, the text would stay in place), and/or be able to drag text field around to other places on the board.

  7. #7

    Threading Rocks!

    I'm one of those for whom fastload in 6.0 didn't work at all.
    Now tested the threading (yes typed in chat to activate it).
    And boy, is it fast. And worked.
    Thank you so much!

  8. #8
    Hey, someone forgot to add this update to the website's patch notes.

  9. #9
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    Quote Originally Posted by Mark View Post
    Hey, someone forgot to add this update to the website's patch notes.
    As I've said before, it's not always done right away since it's on the blog page as the latest update. And since it was the holiday weekend, I decided to wait before updating since we were having a nice little break.

    It will be added in soon, thanks!

  10. #10
    Join Date
    Jun 2015
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    172
    Quote Originally Posted by Lucky seven View Post
    Oh Yes...That's much better

    Hopefully you'll get this back fully integrated at some point as it makes a hell of a difference to mods with lots of components on the table at start up.

    That infinite custom bag is working great as well....all in all, a nice update this one
    What did the fast loading thing do? How does it load things faster? I'm interested because the two games I mainly play both have 600+ models.

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