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Thread: Keyboard/other input in the Lua API

  1. #1

    Keyboard/other input in the Lua API

    I think keyboard (and joystick etc.) input would be extremely useful in the Lua API. I'd imagine it would be as simple as transferring Unity's input controls to the Lua compiler. All the functions like getButton(string buttonName) and getButtonDown(string buttonName).

  2. #2
    Join Date
    Sep 2016
    Posts
    216
    What about what MrStump suggested in this thread?

    http://www.berserk-games.com/forums/...le-Text-Button

    Would that suffice?

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