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Thread: Suggestion: Saved cameras in VR

  1. #1

    Exclamation Suggestion: Saved cameras in VR

    Would be great to have saved camera positions in VR.

    In the normal game they can be really useful to quickly switch between specific views of the table to interact with certain objects around the table. In VR, switching camera positions is a much lengthier process currently if you want more than just moving your position a little bit (though this should be improved too). It's also extra important because it could let players reach stuff with their hands instead of with the laser more easily, which is great because the laser is harder to use.

    Saved cameras should be a tab in the floating menus, so that it can be reached really quickly.
    Last edited by Unreal_Ed; 07-21-2017 at 11:00 AM.

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