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Thread: Rotation shouldn't be availible when object is locked.

  1. #1
    Join Date
    Jan 2018
    Location
    Russia
    Posts
    10

    Exclamation Rotation shouldn't be availible when object is locked.

    When you lock an object you still can rotate it if it has rotation values. For example, i added sides names with rotation values for a card that used as a map in tiny epic kingdoms, usually you locking them after placing to make it easier to put and grab meeples to/from it, but if you want to lay meeple down (with "2" key) and miss curssor form meeple to card at the base - this card gets unlocked automaticly and flips leaving meeples underneath it.

    So basically, i suggest that lock state should also restrict rotation of an object.

  2. #2
    That can be nice to have though. Ideally you should be able to set if rotation values can still be used when the object is locked.

  3. #3
    Join Date
    May 2016
    Posts
    1,067
    I will say that for a game I played recently, you had to move the tile that players were standing on and had other tokens on it. Not being able to rotate locked objects would have been a mess. Same with flipping

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