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Thread: Update v10.3 New DLC - Pillars of Eternity: LotER, Discord Integration & Improvements

  1. #1
    Join Date
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    Update v10.3 New DLC - Pillars of Eternity: LotER, Discord Integration & Improvements

    This is our first update in 2018 and while this patch may not seem too exciting, it’s because we spent a lot time cleaning up underlining code to facilitate better updates for the future. We hope you do like any of the changes and updates that have been added thus far.


    Our next DLC, Pillars of Eternity: Lords of the Eastern Reach, is a 1-4 player card game based on Obsidian Entertainment's best-selling Pillars of Eternity computer role-playing game.


    And a big thing we’ve added to TTS is Discord integration, so you can see what game your friends are playing, what they are hosting and the number of seats available, and much more. Hope you enjoy!





    DLC - Pillars of Eternity: Lords of the Eastern Reach
    • Now available for $7.99 with a 20% launch discount.
    • 1-4 Players | Ages 13 & Up .
    • Approximately 60-120 minutes.
    • Only the host needs to own the DLC for everyone to play.







    Discord Integration
    • You can now click on a user in Discord and see what game they are playing within TTS.
    • You can see when players are hosting a game, the number of seats available and their color.
    • You can also see how long that particular session has been going as well as if they are in singleplayer or multiplayer.






    DLC Battle For Souls Update
    • Fixed bouncing rulebook when changing states.
    • Added info to the Notebook.
    • Made background objects non-interactable.




    Scripting Improvements
    • Added custom deck setCustomObject() and getCustomObject() support.
    • Fixed takeObject() collision issue with concave colliders.
    • Fixed sync input fields on late joining people.
    • Fixed null reference with Player.getSelectedObjects().
    • getCustomObject() will return a list of these keys because it could be multiple decks combined:
    • string face, bool unique_back, string back, int width, int height, int number, bool sideways, bool back_is_hidden







    Chat Improvements
    • Added a ‘System’ tab console (icon is a tilde ~).
    • This gives better user experience with errors and reports for players.
    • Color of chat window will be different to differentiate between this tab and the others.




    Hotkey Improvements
    • Added hotkeys to toggle UI elements on and off:
      ctrl-f1: Tools
      ctrl-f2: Top Menu
      ctrl-f3: Players
      ctrl-f4: Notepad
      ctrl-f5: Chat




    Improvements
    • You can now modify custom decks with by reopening the custom menu.
    • Enter key now works in password dialog.
    • Duplicate errors logged to any chat tab now collate, rather than spamming the chat box.




    Fixes
    • Fixed issue with Text editor text invisible when it has too many characters.
    • Fixed bug with 3d pointer sometimes not showing up onscreen hands.
    • Fixed DLC custom assetbundle textures not getting converted correctly by making the secondary bundle load first.
    • Fix chat settings and host server UI overlap.
    • Fixed chat yellow indicator disappearing for all tabs when changing tabs.
    • Fixed global chat history being lost when exiting to main menu.




    Stay up to date on development by following us on Twitter and Facebook!

  2. #2
    Wow Pillars of Eternity?! I was not expecting that and I learned to play that recently. Nice!

  3. #3
    So I loaded up the PoE mod and noticed it didn't have the Scenario book. I don't know too much about it as I only glanced at it from someone who owned the game, but it looked to be a series of games you'd play out over time to get an ultimate winner. Any chances this scenario book might get added to the dlc?

  4. #4
    hello, I find some mod can't load as usual.
    In this update,it didn't fix.
    This happens when you are not host,but a promoted player.
    what's more, some mod you can't save or load as well.
    I will give you a mod to try this problem.
    http://steamcommunity.com/sharedfile...?id=1129759313
    Thank you!

  5. #5
    Join Date
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    Location
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    Hotfix1 is now live - restart Steam to ensure you get the latest update.

    Had to reset saved settings to fix keybind issue.
    Fixed system console hotkey activating when typing in input field.
    Fixed being unable to rebind the system console hotkeys.
    Fixed translations being activated when they aren't ready.
    Fixed lua takeObject() breaking with grid and snap points.

  6. #6
    Quote Originally Posted by Kimiko View Post
    Hotfix1 is now live - restart Steam to ensure you get the latest update.

    Had to reset saved settings to fix keybind issue.
    Fixed system console hotkey activating when typing in input field.
    Fixed being unable to rebind the system console hotkeys.
    Fixed translations being activated when they aren't ready.
    Fixed lua takeObject() breaking with grid and snap points.
    In this update,thanks for your hard working in translation into Chinese.
    But your translation is only in main menu and only "join" and "create" being translated.
    If you want to translate more Chinese. We Chinese can do our best to support you!
    Please let me know if you have more plan.

    You can also email me. 178081938@qq.com

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