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Thread: Should CPU usage be this high? Fans constantly on on macbook pro

  1. #1

    Should CPU usage be this high? Fans constantly on on macbook pro

    installed Tabletop Simulator via Steam on OSX
    MacBook Pro (Retina, 15-inch, Mid 2015)
    2.2Ghz Intel Core i7
    Memory: 16 Gb

    The fans are constantly on and at idol with no game loaded the cpu is constant around 60% at its best. Last night while playing 2 player onitama via 'multiplayer' it was fluctuating between 120% and 140%. The machine case was getting Very hot.

    info attached:
    * ~/Library/Logs/Unity/Player.log
    * screenshots of 'top' showing process %



    ...... more similar previous ......

    NullReferenceException: Object reference not set to an instance of an object
    at TouchScript.Gestures.LongPressGesture.set_Distance Limit (Single value) [0x00000] in <filename unknown>:0
    at TouchHandlerScript.Awake () [0x00000] in <filename unknown>:0

    (Filename: Line: -1)

    DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.

    (Filename: Line: 481)

    NullReferenceException: Object reference not set to an instance of an object
    at TouchScript.Gestures.TapGesture.OnEnable () [0x00000] in <filename unknown>:0
    UnityEngine.GameObject:Internal_AddComponentWithTy pe(Type)
    UnityEngine.GameObject:AddComponent(Type)
    UnityEngine.GameObject:AddComponent()
    TouchHandlerScript:Awake()

    (Filename: Line: -1)

    NullReferenceException: Object reference not set to an instance of an object
    at TouchScript.Gestures.TapGesture.OnEnable () [0x00000] in <filename unknown>:0
    UnityEngine.GameObject:Internal_AddComponentWithTy pe(Type)
    UnityEngine.GameObject:AddComponent(Type)
    UnityEngine.GameObject:AddComponent()
    TouchHandlerScript:Awake()

    (Filename: Line: -1)

    NullReferenceException: Object reference not set to an instance of an object
    at TouchScript.Gestures.LongPressGesture.OnEnable () [0x00000] in <filename unknown>:0
    UnityEngine.GameObject:Internal_AddComponentWithTy pe(Type)
    UnityEngine.GameObject:AddComponent(Type)
    UnityEngine.GameObject:AddComponent()
    TouchHandlerScript:Awake()

    (Filename: Line: -1)

    NullReferenceException: Object reference not set to an instance of an object
    at TouchScript.Gestures.Base.TransformGestureBase.upd ateMinScreenPointsDistance () [0x00000] in <filename unknown>:0
    at TouchScript.Gestures.Base.TransformGestureBase.OnE nable () [0x00000] in <filename unknown>:0
    at TouchScript.Gestures.TransformGesture.OnEnable () [0x00000] in <filename unknown>:0
    UnityEngine.GameObject:Internal_AddComponentWithTy pe(Type)
    UnityEngine.GameObject:AddComponent(Type)
    UnityEngine.GameObject:AddComponent()
    TouchHandlerScript:Awake()

    (Filename: Line: -1)

    NullReferenceException: Object reference not set to an instance of an object
    at TouchScript.Gestures.Base.TransformGestureBase.upd ateMinScreenPointsDistance () [0x00000] in <filename unknown>:0
    at TouchScript.Gestures.Base.TransformGestureBase.OnE nable () [0x00000] in <filename unknown>:0
    at TouchScript.Gestures.TransformGesture.OnEnable () [0x00000] in <filename unknown>:0
    UnityEngine.GameObject:Internal_AddComponentWithTy pe(Type)
    UnityEngine.GameObject:AddComponent(Type)
    UnityEngine.GameObject:AddComponent()
    TouchHandlerScript:Awake()

    (Filename: Line: -1)

    NullReferenceException: Object reference not set to an instance of an object
    at TouchScript.Gestures.Base.TransformGestureBase.upd ateMinScreenPointsDistance () [0x00000] in <filename unknown>:0
    at TouchScript.Gestures.Base.TransformGestureBase.OnE nable () [0x00000] in <filename unknown>:0
    at TouchScript.Gestures.TransformGesture.OnEnable () [0x00000] in <filename unknown>:0
    UnityEngine.GameObject:Internal_AddComponentWithTy pe(Type)
    UnityEngine.GameObject:AddComponent(Type)
    UnityEngine.GameObject:AddComponent()
    TouchHandlerScript:Awake()

    (Filename: Line: -1)

    NullReferenceException: Object reference not set to an instance of an object
    at TouchScript.Gestures.LongPressGesture.set_Distance Limit (Single value) [0x00000] in <filename unknown>:0
    at TouchHandlerScript.Awake () [0x00000] in <filename unknown>:0

    (Filename: Line: -1)

    Setting up 4 worker threads for Enlighten.
    Thread -> id: 70000fe75000 -> priority: 1
    Thread -> id: 70000fef8000 -> priority: 1
    Thread -> id: 700010127000 -> priority: 1
    Thread -> id: 70001022d000 -> priority: 1
    NullReferenceException: Object reference not set to an instance of an object
    at GizmoScript.OnDestroy () [0x00000] in <filename unknown>:0


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