Paths: Temple of Ukro'Kaah is finally at a point where we have started opening the doors to playtesters that wish to participate in alpha testing.
You may also find this in the crowdfunding thread over in the Paths: Temple of Ukro'kaah forum on BGG https://boardgamegeek.com/article/29941621#29941621
Rules for the game can be found here https://drive.google.com/drive/folde...C5?usp=sharing
Alpha Sample.jpg
Alpha Sample 1.jpg
In this first stage of Alpha testing expect to test the following:
2 classes (Warrior and Priest)
A small scenario involving the Smunchy as the final boss
The solo mode will be available as it is similar to multi-player mode but allows the solo player to play with multiple characters.
Core rule summary to be expected
Core deck building mechanics
Core tile mechanics
Core hero mechanics
Core equipment mechanics
Core gem socketing mechanics
Core Phases
Core Combat
Core Pygmy Uwakuun and Huling Uwakuun enemies (no elites)
Core timed action phase
Core Path Point and Class Point system
Core Event Deck mechanics
Core Movement mechanics
Core Death and Resurrection mechanics
Rough visual prototype
We are looking for any feedback you can give us on this. We have had a lot of progress so far and are looking forward to more. Please let me know if you have any questions or problems or let me know your experience with the game. Thanks!