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Thread: Loading images

  1. #1
    Join Date
    May 2017
    Location
    Rocklin, CA
    Posts
    80

    Loading images

    Any way to pre-load images into memory so that when you spawn or reload an object there is no time spent loading the image. Kinda like the two sided tile, both the front and back images are loaded when the object is created so when you flip the tile object the reverse side image is already loaded. I'd like to have an object associated with six images, all the images loaded into memory when the object is created.
    The only way I can think of doing this is having six ghost objects each with an image that can be switched out with the primary object.
    There's got to be an easier way.

  2. #2
    Spawn a copy of every object, positioned under the table surface, set to uninteractable.

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